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Flutter SDK

Flutter plugin built on the native iOS / Android SDKs, exposing a single Dart CaptchalaClient for both mobile platforms (with Linux / macOS / Windows desktop support via embedded WebView).

Demo on GitHub

📦

Captcha-La/flutter-demo — full runnable example with every integration step.

Install

Add the package from pub.dev:

yaml
# pubspec.yaml
dependencies:
  captchala: ^1.3.2
  http: ^1.2.0          # used by the demo's token-fetch helpers
bash
flutter pub get
flutter run               # auto-picks the foreground device
# or:
flutter run -d <device-id>

For iOS / macOS the first build runs pod install automatically. Make sure ios/Podfile declares platform :ios, '13.0' (or higher).

Quick start

dart
import 'package:flutter/material.dart';
import 'package:captchala/captchala.dart';

class LoginScreen extends StatefulWidget {
  const LoginScreen({super.key});
  @override
  State<LoginScreen> createState() => _LoginScreenState();
}

class _LoginScreenState extends State<LoginScreen> {
  String _status = 'Tap to verify';
  bool _verifying = false;

  Future<void> _runVerify() async {
    setState(() { _verifying = true; _status = 'Fetching server_token...'; });

    // 1. Fetch a one-shot server_token from YOUR backend.
    final initialToken = await fetchServerTokenFromYourBackend();

    // 2. Build config from your business action.
    final config = CaptchalaConfig(
      appKey: 'YOUR_APP_KEY',
      action: 'login',                  // login, register, pay, …
      lang: 'en',                       // en, zh-CN, zh-TW, ja, ko, ms, vi, id
      theme: 'light',                   // 'light' | 'dark'
      enableVoice: true,
      enableOfflineMode: true,
      maskClosable: false,
      serverToken: initialToken,
    );

    // 3. Initialize, register callbacks, then call verify().
    final client = await CaptchalaClient.instance.initialize(config);
    client.setCallbacks(
      onSuccess: (r) async {
        // Send r.passToken to YOUR backend for validation.
        if (!mounted) return;
        setState(() { _status = 'OK: ${r.passToken}'; _verifying = false; });
      },
      onFail:    (e) { if (mounted) setState(() { _status = 'fail: ${e.code}'; _verifying = false; }); },
      onError:   (e) { if (mounted) setState(() { _status = 'error: ${e.code} ${e.message}'; _verifying = false; }); },
      onClose:   () { if (mounted && _verifying) setState(() { _status = 'closed'; _verifying = false; }); },
      onServerTokenExpired: () => fetchServerTokenFromYourBackend(),
    );
    await client.verify();
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: Center(
        child: Column(mainAxisSize: MainAxisSize.min, children: [
          ElevatedButton(
            onPressed: _verifying ? null : _runVerify,
            child: Text(_verifying ? 'Verifying...' : 'Verify with CAPTCHA'),
          ),
          const SizedBox(height: 12),
          Text(_status, style: const TextStyle(fontFamily: 'monospace')),
        ]),
      ),
    );
  }
}

API surface

SymbolPurpose
CaptchalaClient.instanceSingleton accessor for the plugin.
CaptchalaConfig(...)Plain Dart record: appKey, action, lang, theme, enableVoice, enableOfflineMode, maskClosable, serverToken.
await client.initialize(config)Apply config. Returns the same client instance so you can chain setCallbacks.
setCallbacks(...)Register onSuccess, onFail, onError, onClose, onServerTokenExpired callbacks.
await client.verify()Open the native CAPTCHA view (Android: Activity over Flutter; iOS: UIViewController over Flutter).
CaptchalaResultProvided to onSuccess. Fields: passToken, challengeId, ttl, isOffline, isClientOnly.

Server-side validation

Forward result.passToken (or result.token) to your backend and validate it against the CaptchaLa API. Never expose X-App-Secret in client code.

bash
POST https://apiv1.captcha.la/v1/validate
X-App-Key: YOUR_APP_KEY
X-App-Secret: YOUR_APP_SECRET
Content-Type: application/json

{ "pass_token": "<result.passToken>", "client_ip": "<end-user IP>" }

See the API Reference for the full validation endpoint and X-App-Key / X-App-Secret flow.

Troubleshooting

  • iOS pod install fails
    In ios/Podfile set platform :ios, '13.0' (or higher). Run flutter clean && flutter pub get && cd ios && pod install after switching the plugin version.

  • Android minSdkVersion mismatch
    Bump android/app/build.gradle to minSdkVersion 21. The native Android SDK will refuse to compile below that.

  • Callbacks fire on background isolate
    Always guard setState with if (mounted) before mutating UI state inside callbacks. The demo wraps every callback that updates state with this check.

  • Desktop targets (Linux / Windows / macOS)
    Linux requires GTK3 + WebKitGTK + libcurl. Windows needs the Edge WebView2 Runtime (Win 10 1809+). macOS desktop uses the system WebView automatically.

Requirements

  • Flutter 3.10+ / Dart 3.0+
  • Android: minSdkVersion 21 (Android 5.0+)
  • iOS: 13.0+ with CocoaPods
  • Desktop (optional): GTK3 + WebKitGTK on Linux, WebView2 Runtime on Windows 10 1809+

MIT-licensed examples · CaptchaLa is operated independently